Here is yet another person stepping up to deconstruct the ending. I enjoyed assembling my own list of objections, and I’m still collecting new objections to my running mental tally. Sure, a high-profile series ended in a train wreck and a great chunk of lore-rich world-building has been reduced to pretentious mush, but the resulting conversations and deconstructions have been more interesting to me than the game itself. This is producing a strange side-effect where I’m starting to feel glad that the Mass Effect 3 ending was so completely awful in every way, lacking in both coherence and closure, and completely discarding core themes in the last minutes of the game. In a way, the retrospective is just another stage of the experience. I love to write about games, read about games, watch reviews of games, and talk about games. It’s obvious I’m a fan of long-form game analysis, particularly story-based.
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